- Arkheron all characters are called Eternals, unlocked by collecting a full 4-piece relic set (crown, amulet, dual weapons).
- Transformation is permanent: once you become an Eternal in a match, you cannot pick up other items.
- Each Eternal has 4 abilities plus an ultimate, built from their crown, amulet, and two weapon skill sets.
- Playstyles range widely from assassins like Edani to summoners like Hollow and Sabu.
- Ultimate cooldowns are short (roughly 18-30 seconds), rewarding aggressive ult cycling.
How the Eternals System Works
In Arkheron, the playable roster consists of powerful entities known as Eternals. You do not select a character at the start of a match. Instead, you begin with nothing and build your kit on the fly, similar to a battle royale structure. When you collect a complete set of four relics belonging to the same Eternal—crown, amulet, and two weapons—you can press X to transform into that Eternal for the rest of the game.
Video Highlights:
- All Eternals tested with full relic sets in a live trial arena
- Transformation locks your loadout permanently for the match
- Ultimate cooldowns demonstrated as roughly 18-30 seconds
- Each Eternal's crown, amulet, and weapon abilities broken down individually
The transformation mechanic creates an important decision point. Because you cannot pick up other items after transforming, committing to an Eternal is a match-long investment. Test Eternal relics and experiment with builds solo or with friends before taking the system into ranked ascension matches.
Once you press X and transform into an Eternal, you are locked into that character for the remainder of the match. You cannot switch Eternals or pick up additional relic items afterward, so confirm your choice carefully.
The community wiki at Arkheron Wiki currently catalogs the Eternals and relic categories (Crowns and Amulets), and it remains the best collaborative resource for up-to-date patch details.
Full Eternals Roster & Ability Overview
Below is the complete roster of Eternals confirmed in the trial system, along with the signature abilities granted by their relic sets.
| Eternal | Crown Ability | Amulet Ability | Playstyle |
|---|---|---|---|
| Dahla | Invulnerable invisible orb escape | Heal self and allies over time | Support Skirmisher |
| Edani | Shriek that knocks enemies back | Damage increase per nearby enemy | Assassin |
| Penelope | Blinding burst bubble | Tether that roots enemies | Zone Control |
| Hollow | Summon gloomies that attack and heal | Mark target for shared bonus damage | Summoner |
| Karif | Protective totem, 40% damage mitigation | Summon pillar of fire | Team Anchor |
| Sabu | Summon a wolf companion | Forward dash damaging enemies passed through | Beast Summoner |
| Renie | Battlecry that blinds nearby enemies | Vortex that pulls and stuns | Frontline Bruiser |
| Vaton | Reflect all damage types | Damage up but 35% vulnerability | High-Risk Duelist |
| Grimwalt | Portal that teleports and heals | Barrier blocking enemy projectiles | Utility Specialist |
Weapon kits further define each Eternal. Every Eternal carries two weapons, each with a left-click attack and a right-click ability, plus a transformation ultimate on a short cooldown.
Ultimates in Arkheron sit on remarkably short cooldowns—around 18 to 30 seconds. Compared to other MOBA-style games where ultimates can take two to three minutes, this rewards frequent, aggressive ultimate usage rather than hoarding.
Character-by-Character Breakdown
Dahla — The Support Skirmisher
Dahla's crown transforms her into a fast-moving, invisible, invulnerable orb for escapes. Her amulet provides a sustained heal for herself and teammates, and her weapons offer twisting melee slashes plus throwing knives. Her ultimate is a big grab that pulls enemies in with burst damage on an 18-second cooldown—one of the fastest in the game.
Edani — The Assassin
Edani's outburst crown is a "get off me" shriek, and her amulet increases damage based on nearby enemy count, making her deadly in team fights. Her hook weapon either pulls herself to an enemy or pulls the enemy to her, letting you isolate targets for allies to focus. Her ultimate, Banish, removes a single enemy from the fight entirely for several seconds.
Penelope — The Zone Controller
Penelope excels at area denial. Her crown projectile bursts into a hazy bubble that blinds enemies inside, and her amulet tethers enemies in place. Her shard weapon can stack up to five charges and detonate them simultaneously for heavy burst, and her parasol provides an invulnerable directional dodge that reloads on use. Her ultimate deals 80 damage in an area, though movement is slowed while channeling.
Hollow — The Summoner
Hollow summons gloomies that attack nearby enemies and heal allies. Her amulet marks a target to take increased shared damage, excellent for coordinated team fights. Her staff roots enemies in a target area, and her signature ability raises a wall that controls space. Her ultimate releases a stream of seeking gloom that auto-targets without aiming.
Sabu and Hollow both rely on summons, but Sabu's wolf chases pinged targets and deals surprising burst damage on its own, while Hollow's gloomies provide sustained healing pressure alongside zone control.
Karif — The Team Anchor
Karif places a protective totem granting roughly 40% damage mitigation to nearby allies. His kit revolves around fire: a summoned pillar, an exploding flaming lantern projectile, and a wave of flame that pierces targets. His ultimate creates a massive ring of fire that collapses inward, punishing enemies caught in the center.
Sabu — The Beast Summoner
Sabu summons a wolf companion that chases pinged targets and deletes nearly half a training dummy's HP independently. His dash amulet damages enemies he passes through, and his boom chakas weapon binds targets, limiting their sprint and dodge. His ultimate is a primal scream that lacerates enemies with stacking bleed multiplied by the number of enemies hit.
Renie — The Frontline Bruiser
Renie blinds with a battlecry and pulls enemies into a stunning vortex. Her red cleaver leaps over obstacles and slams down with crushing damage, while her second weapon grabs a nearby enemy and hurls them away. Her ultimate triggers a frenzy state that reduces cooldowns, boosts speed, and grants steadfast. She rewards high mechanical effort with huge playmaking potential.
Vaton — The High-Risk Duelist
Vaton's crown reflects all damage types, a standout team-fight tool. His amulet trades 35% vulnerability for a large damage increase—a risky but rewarding gamble. His serpent staff creates crystal stalagmites, his whip offers satisfying melee range, and his ultimate explodes into crystal fragments around him. Strong players can bait enemy bursts into reflected damage.
Grimwalt — The Utility Specialist
Grimwalt creates a portal that returns and heals him—a personal mini-teleport. His amulet raises a barrier that blocks enemy projectiles while allies shoot through it. His weapons include a stationary turret sentry and a bouncing slow projectile. His ultimate generates a magnetic field that speeds up teammates and slows enemies, invaluable given how movement-heavy Arkheron is.
Golden-themed Eternals, including an archer known as Rava and another called Leodin, are referenced in the game's materials but were not available in the trial system. Watch for their release in future updates.
Choosing Your Main: Playstyle Comparison
Beginner-Friendly
- Dahla: heals, escape tools, forgiving kit
- Karif: totem plays itself, fire is straightforward
- Hollow: summons do work for you
High Skill Ceiling
- Renie: combo-heavy bruiser with frenzy management
- Edani: hook angles and Banish timing decide fights
- Vaton: reflect and vulnerability windows demand timing
Team Value Picks
- Grimwalt: portal, barrier, speed field utility
- Karif: 40% mitigation totem for the squad
- Hollow: shared damage marks amplify ally focus
| Scenario | Recommended Eternal | Why It Works |
|---|---|---|
| Solo queue carry | Edani | Isolation tools and Banish pick potential |
| Protecting teammates | Karif | Totem mitigation plus fire zone pressure |
| Area denial | Penelope | Blind bubble, tether, stacked shard burst |
| Chaos in team fights | Sabu | Wolf pressure plus multi-target bleed scream |
| Utility and vision | Grimwalt | Turret, portal, and projectile barrier |
Use the trial mode (not bots, not ascension) to equip full relic sets and experiment with every Eternal's abilities before committing in online matches. Transformation is permanent, so familiarity with all four ability slots matters.
Step-by-Step: Unlocking and Testing an Eternal
Enter Trial Mode
From the main menu, select the trial arena labeled for testing Eternal relics. Complete the tutorial first if you have not already done so.
Open the Shop and Equip All
Browse the relic shop, select your target Eternal, and use the equip-all option to grab their crown, amulet, and both weapons as a four-piece set.
Learn Each Ability Slot
Test E (crown), R (amulet), and both weapons' left and right clicks against training dummies. Note which abilities engage, which peel, and which control.
Transform and Test the Ultimate
Press X to transform. The transformation is permanent for the match, so trigger the ultimate on cooldown to learn its damage, range, and movement restrictions.
Build Match Awareness
Practice pings and target focus. Several Eternals—Sabu's wolf, Edani's pull, Hollow's mark—scale dramatically with team coordination.
Eternal Mastery Checklist:
- Test every Eternal's full relic set in trial mode
- Memorize each ultimate's cooldown and damage
- Practice transform timing before engaging
- Learn one beginner-friendly and one high-skill Eternal
- Track announcements for Rava and Leodin releases
The Arkheron Wiki's patch history section and official channels are the best sources for new Eternal releases and relic balance changes as the roster expands.
FAQ
Q: How many playable characters are in Arkheron all characters currently?
Nine Eternals are currently testable: Dahla, Edani, Penelope, Hollow, Karif, Sabu, Renie, Vaton, and Grimwalt. Two additional golden Eternals, Rava and Leodin, are referenced but not yet playable in the trial system.
Q: How do I unlock an Eternal during a match?
Collect all four relics from the same Eternal—crown, amulet, and two weapons—and press X to transform. The transformation is permanent, so you cannot switch characters or pick up other items afterward.
Q: Which Eternal is best for beginners?
Dahla and Karif are the most forgiving. Dahla offers self-healing and an invulnerable escape, while Karif's damage mitigation totem provides value without requiring precise mechanical execution.
Q: How often can I use ultimates?
Ultimate cooldowns in Arkheron are notably short, typically 18 to 30 seconds depending on the Eternal. This encourages frequent ultimate usage rather than saving them for rare moments.